Nintendo Wii

November 15th, 2006 | by Scott Steinberg

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A fantastic effort that you'll have to try firsthand to believe, the Wii finally sees Nintendo return to form.


Highs: Motion-sensing abilities; innovative; large game library; ease-of-use; Virtual console

Lows: Lacks high-end A/V options; not as powerful as PS3/Xbox 360; remote demands AA batteries; sensor bar required

Where to buy:

Introduction

Much ado's already been made about Nintendo's new revolution in gaming, the motion-sensitive and online-ready Wii, so we'll spare you the hyperbole and cut straight to the chase.

If you're an HDTV-owning home theater enthusiast who puts surround sound capability, eye-popping technological pizzazz, Blu-ray/DVD support and on-demand access to downloadable music and video content above base game play, this is the point where you can officially stop reading. Beg, plead, whine, cheat… steal from some poor teen who preordered the unit, even. Whatever it takes to get the job done, the system you're looking to lay hands-on this year is the PlayStation 3.

However, should you be a longtime hobbyist chagrined by the industry's recent focus on cookie-cutter sequels, a gaming neophyte intrigued by this growing interactive entertainment fad, a fan of all-time great franchises like Mario and Zelda or simply an everyday admirer with a passing interest in the subject matter, we've got some good news. The Wii is your console of choice, and just the sort of eye-opening kick in the pants the biz has been desperately in need of for, oh, roughly the last half-decade or so.

Shopping Matches



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